Game Development Resolutions for Apple Devices

Since publishing the post Multiple Aspect Ratios and Resolutions in SpriteKit Games I got a few requests regarding the table with resolutions from the embedded video at the end of the post.

To keep it simple, here's the table with the resolutions in points and pixels for all Apple devices that are relevant for game development as of February 2020. Enjoy.

All resolutions are based on the assumption of the device being in landscape mode.

DeviceWidthHeightScaleWidthHeight
Apple TV HD1920pt1080pt1x1920px1080px
Apple TV 4K1920pt1080pt2x3840px2160px
iPhone
11 Pro Max, XS Max896pt414pt3x2688px1242px
11, XR896pt414pt2x1792px828px
11 Pro, X, XS812pt375pt3x2436px1125px
6+, 6s+, 7+, 8+ *736pt414pt3x2208px1242px
6, 6s, 7, 8667pt375pt2x1334px750px
SE, 5, 5s, 5c568pt320pt2x1136px640px
iPad
Pro 12.91366pt1024pt2x2732px2048px
Pro 111194pt834pt2x2388px1668px
Pro 10.51112pt834pt2x2224px1668px
Pro 9.7, Air 2, Mini 41024pt768pt2x2048px1536px

* Downscaled from 2208x1242 to 1920x1080 when displayed, as that is the actual screen resolution.