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Indie Game Development

Transform Component in GameplayKit

Transform Component in GameplayKit

Create a transform component for GameplayKit in Swift to get a clean and robust API for everything related to position, rotation, and scale.

Trail VFX with SpriteKit

Trail VFX with SpriteKit

Create a common Game VFX with SpriteKit, useful for trailing effects like projectiles and magic. Based on the less used components SKCropNode, SKEffectNode, and SKWarpGeometryGrid.

Hypastorm Asset Workflow

Hypastorm Asset Workflow

With Hypastorm completed and released on all target platforms, the time has come to look at a breakdown of my asset workflow during the production of the game.